Destructoid. I am incredibly excited to be talking to you today about a game I have been dying to play, and now I can finally review it. And if you have seen the title, you know I’m about to talk about PowerWash Simulator 2!
With 38 story levels, an actual plot, local co-op and online multiplayer up to four people, a new homebase for you to decorate with things you buy and find, more variety, improved visuals, and dozens of QOL improvements, this game is peak. So I’m going to gush about it for a brief moment.
Such an improvement
I can’t understate how much of an improvement this game is over the first one in so many areas, from the updated controls to the game’s feel. For starters, each level is now more varied and less massive than the first game. It won’t take you an entire day to clean individual bars or a whole house; instead, you’ll be bouncing from cards to interactive toilets and even a blimp or two to mix things up. The washing is also more forgiving now, as you’ll find yourself getting far more dings without having to search for a single blip you missed.
Instead of an area highlighting when you are close to the finish or trying to focus on a specific area, an actual cursor now appears, pointing directly to the area you want to clean. It makes finding the last places you need to clean far easier than the original.
Stars are also gone, and you can buy whatever you want from the start without having to complete areas. You can also refund previously purchased items for the same amount you originally paid, so there’s no need to grind to get the best gear anymore. You can quickly obtain items with ease.
Cosmetics also have their own form of currency now, along with base items you can buy to decorate your home, meaning you can achieve a nice aesthetic without it cutting into your budget for new equipment. Oh, and cleaning fluid has been removed entirely and is now an infinite nozzle on all your devices, so you no longer need to buy a dedicated wood cleaner. It works on everything now!
Still not a game for everyone
Despite all the improvements, I’m aware that this game may not be for everyone. While it’s a good sit-down game that you can play with friends and take your time with, a lot of players might not have the patience to really sit through and tediously clean every aspect of a certain level. Although outside of that, I’m struggling to identify what makes this game inherently bad to discuss.
I’m a big fan of these games and love reading through the achievement list to find out what I need to do on a level first or last, so that I can then enjoy the cleaning process. As mentioned earlier, the game has improved significantly, making it feel more streamlined and enjoyable. However, I realize that my enjoyment comes with a bit of bias towards this type of game as well.
There are a few tedious levels, though. Cleaning them feels like a slog and a pain, which slows down the pacing a bit. Some I just didn’t enjoy playing, perhaps because they were either boring to look at or felt too overwhelming.
I also don’t think the game does anything significantly different from the previous one, apart from tweaking and improving controls. Additionally, there is no way to play the old DLC from the first game. Can you tell I’m having a hard time discussing negatives?
All the new tools and items simply improve on the base experience, but that is all they are. An improvement on what already existed, so if you didn’t enjoy the first game or have already had your fill of this type of game, maybe it’s something for you to sit out.
Final task
I really enjoyed this game, and it feels like the developers took everything a bit tedious and off-putting in the first one and improved upon it tenfold. It’s really a case of playing the original and then playing this one to see what the night-and-day differences are.
All the new stuff also really does help to the overall gameplay experience and doesn’t feel tact on, and the addition of a story (we won’t be talking about because I don’t want to spoil it) feels natural rather then a bonus and helps you feel immersed in the world, even if youll be locking in to clean up most of it.
Look forward to a chill time ahead, and prepare to jump in and out as you see fit to enjoy everything the game has to offer.
The post PowerWash Simulator 2 review – The superior simulator appeared first on Destructoid.
The Haunted Floating Island Festival features all kinds of strange items you need to track down in Disney Dreamlight Valley. One of the trickier ones you’ll be tasked with finding is Bony Fish.
You’re only given this vague name as a clue and not much else to figure out what’s needed. This is a key quest item for the Terror-rific Tree puzzle, so solving it is crucial if you want to earn all event prizes. Here’s where to find Bony Fish in Disney Dreamlight Valley.
Table of contents
What are Bony Fish in Disney Dreamlight Valley?
Bony Fish refers to Haunted Skeleton Fish in DDV. This one is extra tricky to work through, especially if you’ve already tackled the Ghostly Fox Critter puzzle, as you likely won’t expect to need the same item for the Terror-rific Tree. The tree does want to consume the same food as the Ghostly Zero Fox, though, so you need to get some Haunted Skeleton Fish for it.
Bony Fish location in Disney Dreamlight Valley
You can find Bony Fish on the ground all around Zero’s grave on The Haunted Floating Festival island. This special grave is tucked away in a corner near the Halloween Town Hall and the iconic spiral hill from The Nightmare Before Christmas. It’s decently tough to locate, so here’s a full breakdown of how to find it.
- Start at the Coco wishing well, which can be found in the very center of The Haunted Floating Festival island.
- Turn around until you spot the creepy grey statues spitting up green water.
- Walk down the wooden plank path right in between the two statues.
- At the end of the path, turn left, walking right past the spiral hill.
- Continue straight until you reach Zero’s grave.
- Pick up the sparkling Haunted Skeleton Fish from around the grave.
If you have the A Rift in Time DLC, you might be tempted to head over to Eternity Isle to fish up some regular Skeleton Fish. They don’t count for the event puzzles, though, as the Haunted Skeleton Fish is tagged as a completely separate item despite having the same appearance. The only spot you can visit to find them is Zero’s grave.
How often do Haunted Skeleton Fish respawn in Disney Dreamlight Valley?
There can be up to three Haunted Skeleton Fish present at any given time, and more spawn in about every 10 minutes. The respawn timer doesn’t start until there are fewer than three present, so you must pick them up often to make room for more to appear.
Haunted Skeleton Fish is required to solve two event puzzles, so it’s the most important resource to stock up on regularly. When you’re done working on gathering it, you might tackle other key event missions like solving the Combination Pillar tile puzzle, getting Black Feathers from fearless birds, and finding Pale Blooms.
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The post Where to find Bony Fish in Disney Dreamlight Valley appeared first on Destructoid.
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